I believe the X-ray system is the only way you can portray the subtle feelings and ticks you get when dealing with a lock in reality. Yes I realize we don't have X-ray vision to see a cross-section of the lock, but turning a bobby-pin to a random angle and then using the torque wrench to open it is FAR less realistic. That said, I loved oblivion's lockpicking system because it was the most realistic system I have played in an rpg. I've learned a bit about lockpicking in reality (purely as a hobby), as it provides a unique challenge and attainable goal. I'm sure this is impossible without the CK, but I'm putting this out there to see if it garners any interest.