For official information from Stardock on modding see the ModdingReadme.txt file inside the Mods folder.įirst, you will need either an XML editor or a text editor.Īt best you want an XML editor that is able to validate the XML for errors against an XML schema. Much of the content of GC3 is defined in editable XML files that can be changed or added to by user created mods. Mods are placed in the %USERPROFILE%\My Documents\My Games\GalCiv3\Mods folder for the base game, or in the %USERPROFILE%\My Documents\My Games\GC3Crusade\Mods folder for the Crusade and Intrigue expansions. rar file and need to be extracted to this folder.
To install a Mod, copy the modified files into the Mods folder. Within the Prefs.ini file located folder one up from Mods there is a line EnableMods=0, changing the value of this to '1' will enable mods.You have to restart the game after changing this option. In the game options, click on Gameplay and select Enable Mods.
This section attempts to highlight some of the more notable ones.